Facebook acquires VR studio Beat Games to beef up Oculus arm

Facebook has announced the acquisition of Beat Games, the developer of VR rhythm game Beat Saber.

According to the details of the acquisition, Beat Games studio will be operating independently, but it will be a part of Oculus in Prague. The company will be continuing to ship content and updates for Beat Saber across all currently supported platforms with greater support from Facebook from now on.

“Beat Saber is a perfect example of why VR is so exciting – VR...

High Fidelity raises $35 million in series D funding to further global VR infrastructure

San Francisco-based privately held Virtual Reality (VR) specialist firm High Fidelity has raised $35 million in series D funding round which will be used for the further development of a global infrastructure for VR experiences.

The fundraising event was headed by blockchain investment company Galaxy Digital Ventures, who invested $20 million from its Galaxy EOS Ecosystem Fund, was also assisted by Blockchain Capital among new investors. Existing investors, such as Breyer Capital, IDG...

VCs and investors poured $2.3 billion into VR and AR startups in 2016

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According to technology advisor Digi-Capital, venture capital and corporate investors have invested $2.3 billion (£1.84bn) into virtual reality/augmented reality (VR/AR) startups in 2016, making it three times the USD $700 million investment of 2015.

AR hardware player Magic Leap raised $793.5 million at a $4.5 billion valuation at the start of 2016. Even when Magic Leap took the maximum money in the VR/AR industry in 2016, it accounted only for...

Level of investment in augmented and virtual reality 25 x higher than two years ago

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Tech M&A adviser Digi-Capital has released a report analysing venture capital investments over the last 12 months to the first quarter of 2016.

It found that $1.2bn (£1.1bn) was invested in the first quarter of this year alone, 25 times the level of augmented and virtual reality investment two years ago in the second quarter of 2014.

A large chunk of this ($800m or £553m) has gone to to...

GREE sets up investment fund to boost growth at young virtual reality companies

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Mobile social company GREE has put in place the GVR Fund, an investment pot that functions as a bridge between strategic investors to give early stage virtual reality (VR), augmented reality (AR) and mixed reality (MR) companies the opportunity to boost growth.

The fund will be managed by GREE VR Capital and will invest in gaming and non-gaming software and content companies. To date, the fund has invested in two companies: VRChat, a platform that...

AOL agrees to acquire VR content studio RYOT

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AOL has announced its agreement to acquire the Los Angeles-based media company and virtual reality content studio RYOT.

With this acquisition, RYOT will join The Huffington Post, another AOL property, to deliver linear video, award-winning films, VR and 360-degree content. It will provide the online news publication immediate access to its VR production arm and its expertise in Academy Award-nominated documentary film expertise.

RYOT will add its VR...